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About ME

Hello! Iā€™m Alex Smiles and I am a User Interface/Experience Designer from Melbourne, Australia who has been working in the video game industry for about 15 years now. I have a strong passion for my work and am always looking for ways to improve my designs.

A skilled all-rounder, with strong design skills and a focus on UX methodologies; I can take an idea all the way from a wire frame to finished product.


WORK HISTORY


League of Geeks

Solium Infernum (PC)
Jumplight Odyssey (PC, PS, XBOX)


Modern Storyteller

The Forgotten City (PC/PS5/XBOX Series X-S/Switch)


Electronic Arts (EA) / Firemonkeys

Need For Speed: No Limits (iOS/Android) 
Real Racing 3 (iOS/Android) 
Shooter Project (iOS/Android) - Unreleased
Need For Speed: Most Wanted (iOS/Android) 
Mass Effect: Infiltrator (iOS)
Need For Speed: The Run (iOS) - Unreleased


THQ

WWE Brawl (360/PS3) - Unreleased
De Blob 2 (360/PS3/Wii)
Drop-off Project (360/PS3) - Unreleased
Marvel Super Hero Squad (Wii)
De Blob (Wii)


SOFTWARE

I use many tools to create my work and learning new tools is a constant part of my day to day, but I have a good knowledge of the following:

Photoshop
Illustrator
XD
Figma
Substance Designer
Premiere Pro
After Effects
Indesign
Unity
Unreal Engine
Scaleform
SVN
Git
Perforce
JIRA
Confluence