DE BLOB | Nintendo Wii | Interface Art and Design (2008)
LAUNCHING A COLOR REVOLUTION
The evil I.N.K.T. Corporation has declared 'Color is a Crime!' and leeched Chroma City of all its beauty and interest. The race to rescue Chroma City has just begun, and only de Blob can save the world from a black-and-white future with his unique abilities to color the world back to life!
De Blob was the first video game I ever worked on. I was lucky enough to join the team to help finish the project in the back end of development. With the team I helped design and implement the tutorial system, some HUD elements. progression and postgame UI, muliplayer elements and more. Below is a selection of work I contributed to.